Riot has released the latest update in this series, which include some interesting changes to champions, graphics, items, and even aspects of the maps.

General

  •  Sight and Vision Wards have a model and texture update. The new wards function in exactly the same way as before, but look much prettier
  • Riot also revamped ranged minion attack particles. The new particles have trails that show the direction they’re traveling in, giving players more information when quickly looking for minion aggro indicators

Skillshots

Context: Skillshot missiles fired from brush or the fog of war sometimes don’t register on the receiving player’s screen until they’ve landed, leading to sad and bewildered champions. This fix ensures missiles are registered faster, giving players the chance to react and realize they’re being attacked.

  • Skillshots fired from fog of war should appear on the enemy’s screen sooner if their champion is in the path of the missile

Champions

Jinx

Jinx, the Loose Cannon, is in this build but will be turned on at a later date.


Cassiopeia

Petrifying Gaze

  • Mana cost reduced to 100 (from 120/160/200)

Garen

General

  • Garen has received a visual upgrade! Check out the full details here.

Katarina

Death Lotus

  • No longer has a cast time delay before channeling (previously had a 0.25 second delay)
  • Total damage increased to 400/575/750 (+2.5 ability power)(+3.75 bonus attack damage) (from 400/500/600 (+2.0 ability power)(+3.0 bonus attack damage))
  • Channel time increased to 2.5 seconds (from 2)
  • Cooldown reduced to 60/52.5/45 seconds (from 60/55/50)

Lucian

General

  • Updated Lucian’s recommended items
  • Base mana regeneration increased to 7 (from 6)
  • Mana regeneration gained per level increased to 0.7 (from 0.65)

Lightslinger

  • When Lightslinger’s target dies before the second shot hits, the second shot will now always attempt to find another target

Piercing Light

  • Laser hit box width reduced to 100 units (from 120)
  • Piercing Light now leads its target by 80 units when cast on an enemy champion

Olaf

General

  • Base mana reduced to 235 (from 270)

Undertow

  • Base damage reduced to 70/115/160/205/250 (from 80/125/170/215/260)
  • Slow percent increased to 35/40/45/50/55% (from 24/28/32/36/40%)
  • Slow duration reduced to 1-2 seconds based on distance traveled (from 2.5 seconds flat)
  • Slow no longer decays
  • Minimum distance added (400)
  • Axes now stick in walls and structures only if they would land in impassible terrain
  • Axes now make jungle monsters ignore unit collision (to better enable Olaf’s axe pickup play in the jungle)

Vicious Strikes

  • Mana cost reduced to 30 (from 40/45/50/55/60)
  • Now grants 20/35/50/65/80% attack speed
  • Now provides 1% extra healing for every 2.5% health that Olaf is missing
  • Attack damage removed
  • Spellvamp removed
  • Lifesteal retained

Reckless Swing

  • Cooldown increased to 12/11/10/9/8 seconds (from 9/8/7/6/5)
  • Damage reduced to 70/115/160/205/250 (from 100/160/220/280/340)
  • 0.4 total attack damage ratio added
  • Health cost is equal to 40% of total damage dealt (unchanged ratio)
  • Health cost is now refunded if it kills the target
  • Basic attacks lower the cooldown of Reckless Swing by 1 second

Ragnarok

  • Cooldown changed to 120/100/80 (from 100)
  • Mana cost removed
  • Now provides 10/20/30 armor and magic resist passively
  • Active reworked: now removes the bonus armor and magic resist passive and grants 40/60/80 bonus attack damage while active
  • Olaf now turns red when Ragnarok is active
  • Crowd control immunity retained

Ryze

General

  • Adjusted recommended items to incorporate Spirit Visage instead of Banshee’s Veil
  • Base movement speed increased to 340 (from 335)
  • Improved basic attack to be more responsive

Desperate Power

  • Movement speed increased to 80 (from 60/70/80)

Shen

Shadow Dash

  • Shen’s damage reduction from taunted enemies now only applies to their basic attacks (previously reduced all physical damage)

Thresh

Death Sentence

  • Cooldown increased to 20/18/16/14/12 (from 18/16.5/15/13.5/12)
  • Cooldown now reduced by 3 seconds if Death Sentence strikes an enemy

Flay

  • Passive basic attack “wind up” damage now only grows when Thresh’s basic attack cooldown completes

Maps & Game Modes

Summoner’s Rift

Context: Turns out towers have some pretty complex mechanics! Instead of forcing players to earn cryptography degrees to figure them out, we decided it might be best to add items to towers that explain their nuances.

  • Towers now have an item inventory that can be seen by clicking on them (no changes to how towers actually work). Each item in the inventory explains a specific tower mechanic.

Twisted Treeline and Crystal Scar

The following changes are for Twisted Treeline and Crystal Scar only

Moonflair Spellblade

  • Total cost increased to 2600 gold (from 2300)
  • Tenacity effect is no longer ranged only

Items

Phage

  • Combine cost increased to 475 gold (from 375)
  • Total cost increased to 1350 gold (from 1250)
  • UNIQUE Passive – Rage: movement speed bonus now halved for ranged champions

Trinity Force

  • Total cost increased to 3728 gold (from 3628)
  • UNIQUE Passive – Rage: movement speed bonus now halved for ranged champions

Spirit of the Elder Lizard

  • Fixed a bug causing the item to deal less damage than intended

Check out the full patch notes!

League of Legends 3.12 Update

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